﻿--lua script
--Do something about talk function of Challenge copy

--#include "data\language\LangCode.txt" once

--NPC对话处理擂台相关
function ChallengeTalk( sysarg )
  --获得副职技能数据 如果全满则不显示这些对话
  --local pid = Actor.getIntProperty( sysarg, PROP_ENTITY_ID )
  --local deputyMakeAble = getActorData( sysarg, DEPUTYMAKEDATA )
  return "\n<#b"..Lang.Misc.m000014.."/@@ShowChallengeArray>"
	.."\n<#b"..Lang.Misc.m000015.."/@@ApplicateChallenge>"
	.."\n<#b"..Lang.Misc.m000016.."/@@ChallengePlayer>"
end

--table.insert(MainFnTable,ChallengeTalk)
